Alchemy

Between Game Skill

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Cannot be dabbled

Description:

Alchemy is the skill of distilling, transmuting and combining the essence of animal, mineral or and vegetable components in specific ways to create elixirs that have specific effects and properties.

An alchemist must learn each of the components that they wish to use and acquire the actual component before it can be learned and/or used in creating an elixir. The elixir is then usable at any time in the future and does not expire between events but is a stealable item.

All elixirs are created between games from components turned in at checkout.

You are considered a novice alchemist. As such you know how to utilize a specialized tool to harvest plant components and how to combine basic (2 & 3 point) components into elixirs without contamination.

All other knowledge of alchemy must come from IG interactions and teaching.

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